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Each humanoid and monster sprite also comes with a matching SV battler, so you’re ready to take your battle screen to the next level!Īlso included are a bunch of icons to really help sell the retro feel of your game. Purchase now on Komodo Plaza or on Steam! So if you’ve been searching for an adorable pixel art style or want a wider variety of monster sprites, pick up the Fantasy Dreamland - Starter Pack today! Fill your menus with icons for weapons, armor, items, and dungeon keys, or use them in messages to help get your point across! This pack comes ready to use in both Vx/Ace and MV/MZ sizes, so you can enjoy these tiles even if you prefer the older engines. Love the Fantasy Dreamland style, but wish there were even more options? Then check out the Fantasy Dreamland Adventure Pack! Elv Games has tiles and sprites for two new locations to explore: lush forests and lava-filled mountains! Create verdant maps full of trees and flowering grasses where your heroes can hunt for resources, or choose more mystical blue, purple, and red-leafed trees to turn a simple forest into dark woods or the entrance to a fairy village. A wide selection of long grasses, flowers, and mushrooms are perfect for keeping the ground from looking too boring, or use them to mark fairy rings or buried treasures! Or send your heroes up a mountainside with three different ground colors and a selection of stones, from pebbles to boulders, to decorate the barren location. Use the pack’s carved tablets along the mountain paths to cheer your heroes forward, or leave them as warning of a deadly foe ahead! Of course, you could always mix and match to create a tree-covered volcano or a suspicious quarry in the middle of an otherwise pleasant forest. Tiles aren’t the only thing you’ll find in this pack! Sprites for treasure chests, glowing flowers, and moving puddles of lava in stones are perfect for adding some little details, and 30 enemy sprites ready to add some life to your maps. Send your adventurers to fantastical forests and monstrous mountains with the Fantasy Dreamland Adventure Pack! Get ready to deal with living rocks, insect-like critters, and gooey blobs ready to swallow up unsuspecting adventurers!Įach enemy also comes with a damaged sprite, perfect for once you’ve beaten them or as a surprise for your players, and an animated SV battler, so you could face them on the battlefield or turn them into a helpful friend! And if that wasn’t enough, this pack comes presized for both VX/Ace and MV/MZ, so you can just drop the files into your project and get started building your world.
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Let your heroes visit a modern metropolis and a snowy, cabin-filled town with the Fantasy Dreamland Casual Pack! Elv Games is back with another pack filled to the brim of adorable pixel art, this time focusing on two drastically different places: steel-filled cities and snow-covered villages. Build a concrete jungle for your heroes to explore as they try their best to run a small shop, and send your fantasy heroes to a winter wonderland where frosted trees stand near warm log cabins. 20 sheets of tiles, covering A1, A2, A5, and B sheets give you ample choices for ground and building colors. Build dark gray skyscrapers next to waterways while red-roofed shops line the street near a park filled with swings and teeter-totters, or create a quiet mountain retreat nestled between snowy rocks and trees. Other than that is there anything else that looks off about them? I think I also fixed the window, I think the shape gives it a lot of character and I'd rather not lose it.Fill your cities with helpful signs pointing the way and add some pops of color and nature with trees and flowers placed in planters. I added some shadows to the plants, I'll have to tone down the outline later. Does that sort of thing bug anyone else? I tried to fix the shadows and the door's perspective, if that's enough to make it work I'd prefer that otherwise I'll just have to deal with the poor guy hitting his head every time he enters a house. If I put it below, the character will go through it as he enters the house, something that will bug me every time I see it. If I put it above the door height it'll start to compete for attention with the roof and I'll have to redraw the windows and use more tiles. I'm not sure what to do with the door frame. I didn't want to put a character into the preview because I'm not ready to work on him yet, but I'll put him in this time for scale. Unfortunately I can't make the house shorter, it'd break the tiling and doesn't work with the character height. Oh, good edit, PypeBros! Making the foundation blue is a good idea.